
“Interestingly, Resident Evil 4 was also set in a village. “In the history of the series, I believe that Resident Evil 4 is where the action and combat evolved the most,” Sato explains. “We’ve designed the game and its structure with Resident Evil 4’s essence in mind, so I think that you’ll be able to find a lot of elements that remind you of that game.” “If Resident Evil 7 was like a reboot that inherited the DNA of the original Resident Evil, then you could say that this time we’re doing the same for Resident Evil 4,” Kanda says. Sato explains that during the planning phases, he had already come up with the idea of a village as the game’s location, and that he was inspired by Resident Evil 4. While Village is indeed a direct sequel to Resident Evil 7, Kanda and Sato say it’s much more than that. With the Baker family as the main villains in Resident Evil 7, family was an important theme in that game as well, but this time Ethan will be protecting his own family. Kanda adds that family functioned as a theme for Village’s story, to which Sato nods. While Ethan was just a young man who had somehow found himself in this house of maniacs in Resident Evil 7, this time I wanted to portray him as a father,” Sato explains. The game starts with Ethan making his way to the village to save his daughter.
HORROR THEME PARK VIDEO GAME SERIES
They were living a quiet life together, but then suddenly Chris Redfield – a familiar character for fans of the series – appeared, killed Mia and took Rosemary away. “After somehow surviving the events of Resident Evil 7, Ethan and his wife Mia gave birth to Rosemary, their daughter. In Village, he wanted to take this further, and show how Ethan has grown as a person. While Sato initially imagined that it would be more difficult to depict a main character in first-person, he became more and more attached to the character. In the process, we brought Ethan to life.” “For us, it was a sincere attempt to deliver a true horror experience once more, focusing on an experience played in first-person.

In that sense, Resident Evil 7 was a title that came with some big changes,” says Kanda. “If you look back, you can see that Resident Evil’s systems have drastically changed after every three titles. “As the original creator of Ethan, Sato really wanted to bring this character’s story to completion,” says producer Tsuyoshi Kanda.
